OOC: More Delays
((It might take a little while longer to get out the next one because it involves some extra concept work (which will be relevant to more questions after the next one, so it’s not like I’m wasting time… not horrifically, at least) that’s been giving me trouble.
However, I think I got past the hurdle now that I broke down and went to the one ‘cheap’ program that I usually reserve for conceptualizing this sort of thing.
For a preview for exactly what I mean by this, have the first one I’ve gotten to a point I like. It was done in Alchemy, with gratuitous abuse of its live-symmetry feature.
Edit: Either people are still too busy flailing over the Facebook wall, or that Read More tag slid this under the radar. Never the less, poof. Also, managed to get one more done.
May see some tweaks for detail and consistency-to-the-game’s-style, but at least I’ve got a core aesthetic going. Artorias is difficult to get looking like the armor will live up to his importance; I don’t follow the school of thought of him being on the EU/NA covers, because that just looks like the Elite Knight set that happens to be wielding what looks like his sword and shield, possibly just because that sword and shield are awesome and western marketers seem to prefer game covers looking awesome.